{"id":333,"date":"2015-06-18T20:48:30","date_gmt":"2015-06-18T19:48:30","guid":{"rendered":"http:\/\/www.paper-video-games.com\/blog\/?p=333"},"modified":"2015-06-18T20:52:28","modified_gmt":"2015-06-18T19:52:28","slug":"project-jacquard","status":"publish","type":"post","link":"http:\/\/www.paper-video-games.com\/blog\/2015\/06\/18\/project-jacquard\/","title":{"rendered":"Project Jacquard"},"content":{"rendered":"<p><a href=\"http:\/\/www.ivanpoupyrev.com\/bio\/index.php\">Ivan Poupyrev<\/a>, <a href=\"https:\/\/www.google.com\/atap\/project-jacquard\/\">Project Jacquard<\/a>. Poupyrev a cr\u00e9e de nombreuses inventions, dispositifs et m\u00e9thodologies nouvelles qui sont souvent li\u00e9es au corps ou \u00e0 la sensation (dispositifs haptiques, interfaces gestuelles, etc). Dans le Projet Jacquard, il revisite l&rsquo;id\u00e9e d&rsquo;une surface tactile int\u00e9gr\u00e9e directement dans le tissu et tente de rendre la production de ces m\u00eames tissus robustes, capables d&rsquo;\u00eatres usin\u00e9s avec des machines et techniques industrielles plut\u00f4t classiques.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/qObSFfdfe7I\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><a href=\"https:\/\/www.google.com\/atap\/project-jacquard\/\"><img loading=\"lazy\" class=\"size-medium wp-image-339\" src=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x-300x188.jpg\" alt=\"Project Jacquard\" width=\"300\" height=\"188\" data-id=\"339\" srcset=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x-300x188.jpg 300w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x-1024x640.jpg 1024w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x-600x375.jpg 600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x-940x588.jpg 940w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x.jpg 1600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/embedding-electronics-2_2x-600x375@2x.jpg 1200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/www.google.com\/atap\/project-jacquard\/\"><img loading=\"lazy\" class=\"alignnone size-medium wp-image-340\" src=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x-300x188.jpg\" alt=\"making-clothes-intelligent-1_2x\" width=\"300\" height=\"188\" data-id=\"340\" srcset=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x-300x188.jpg 300w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x-1024x640.jpg 1024w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x-600x375.jpg 600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x-940x588.jpg 940w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x.jpg 1600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-1_2x-600x375@2x.jpg 1200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/www.google.com\/atap\/project-jacquard\/\"><img loading=\"lazy\" class=\"alignnone size-medium wp-image-341\" src=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x-300x188.jpg\" alt=\"making-clothes-intelligent-2_2x\" width=\"300\" height=\"188\" data-id=\"341\" srcset=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x-300x188.jpg 300w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x-1024x640.jpg 1024w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x-600x375.jpg 600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x-940x588.jpg 940w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x.jpg 1600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/making-clothes-intelligent-2_2x-600x375@2x.jpg 1200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"https:\/\/www.google.com\/atap\/project-jacquard\/\"><img loading=\"lazy\" class=\"alignnone size-medium wp-image-342\" src=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x-300x188.jpg\" alt=\"producing-at-scale-2_2x\" width=\"300\" height=\"188\" data-id=\"342\" srcset=\"http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x-300x188.jpg 300w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x-1024x640.jpg 1024w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x-600x375.jpg 600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x-940x588.jpg 940w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x.jpg 1600w, http:\/\/www.paper-video-games.com\/blog\/wp-content\/uploads\/2015\/06\/producing-at-scale-2_2x-600x375@2x.jpg 1200w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>Il y a aussi une vid\u00e9o et une discussion du projet sur le site am\u00e9ricain <a href=\"http:\/\/www.theverge.com\/2015\/5\/28\/8682957\/touch-sensitive-fabric-and-tiny-radar-chips-hands-on-with-ataps\">The Verge : Touch Sensitive Fabric And Tiny Radars at ATAP<\/a>.<\/p>\n<p><script src=\"http:\/\/player.ooyala.com\/iframe.js#ec=pibGNkdTozsLOZikEFosb9hfBF_uYBdb&amp;pbid=dcc84e41db014454b08662a766057e2b\"><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ivan Poupyrev, Project Jacquard. Poupyrev a cr\u00e9e de nombreuses inventions, dispositifs et m\u00e9thodologies nouvelles qui sont souvent li\u00e9es au corps<\/p>\n","protected":false},"author":3,"featured_media":358,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[19,20],"tags":[],"_links":{"self":[{"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/posts\/333"}],"collection":[{"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/comments?post=333"}],"version-history":[{"count":7,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/posts\/333\/revisions"}],"predecessor-version":[{"id":359,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/posts\/333\/revisions\/359"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/media\/358"}],"wp:attachment":[{"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/media?parent=333"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/categories?post=333"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.paper-video-games.com\/blog\/wp-json\/wp\/v2\/tags?post=333"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}